Mouse 1DΒΆ
Click on the box and drag it across the screen.
from p5 import *
bx = 0
by = 0
boxSize = 75
overBox = False
locked = False
xOffset = 0.0
yOffset = 0.0
def setup():
size(640, 360)
global bx, by
bx = width/2.0
by = height/2.0
rect_mode("RADIUS")
def draw():
background(0)
global bx, by, boxSize, overBox, locked, xOffset, yOffset
# Test if the cursor is over the box
if (mouse_x > bx-boxSize and mouse_x < bx+boxSize and
mouse_y > by-boxSize and mouse_y < by+boxSize):
overBox = True
if not locked:
stroke(255)
fill(153)
else:
stroke(153)
fill(153)
overBox = False
rect([bx, by], boxSize, boxSize)
def mouse_pressed():
global bx, by, boxSize, overBox, locked, xOffset, yOffset
if overBox:
locked = True
fill(255, 255, 255)
else:
locked = False
xOffset = mouse_x - bx
yOffset = mouse_y - by
def mouse_dragged():
global bx, by, boxSize, overBox, locked, xOffset, yOffset
if locked:
bx = mouse_x - xOffset
by = mouse_y - yOffset
def mouse_released():
global locked
locked = False
if __name__ == '__main__':
run()